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Old Mansion Hallway - UE5 Environment

Inspired by old architecture, and Resident Evil games. The goal was to create a believable space that evokes a sense of a beauty that has been lost to time, yet not totally forgotten. While at the same time trying to evoke a sense of mystery, and hope for the future.

Modeling in Blender, Texturing in Substance Painter, Rendered in Unreal Engine 5.

A few props are from Megascans and Unreal Market place
(small tables, chairs, shade lamp, candles, boxes, flowers,)

Cobwebs from: https://www.artstation.com/riptide3d

All other models and textures created by myself. Paintings are from various old artists across time.

Special thanks thanks to https://www.artstation.com/trherrera for helping me push this scene farther.

Nanite, Lumen, Gamedev, game development, environment art. video game, cinematic, realtime, real time

Modular Set pieces

Modular Set pieces

POM Material

POM Material

Chandelier in Substance Painter

Chandelier in Substance Painter

Picture Frame In Substance Painter

Picture Frame In Substance Painter

Round Frame in Substance Painter

Round Frame in Substance Painter

Mary Statue in Substance Painter

Mary Statue in Substance Painter